Tools and toys for a physical tile-based board game installation.

An organization tool for an art exhibition I did in 2014 with my friend Zen Rankin. This required the arrangement of 500 painted pieces of a room-sized board game. Managing all of these pieces and arranging them in a specific order was a logistical nightmare, so I wrote this little UI to help us prototype the game.

I also made a couple little toys using the pieces, like a memory game, and a connection to the LED matrix panel I used in jumbotron.

Languages: Python, Javascript, Arduino

Future plans: Create more interesting games with the tiles, either browser-based or actual cards.